Cross-Platform Mobile Apps — One Codebase, Every Store
CROSS-PLATFORM DEVELOPMENT

One codebase.
Two native app stores.

We build Flutter and React Native apps that render pixel-true on iOS and Android from a single source — so you ship twice as fast without a “cross-platform” compromise in sight.

1SHARED CODEBASE
FASTER TO SHIP
4.8AVG STORE RATING
Swift interop
Kotlin interop
Flutter
React Native
WHY CROSS-PLATFORM

The same app, built once — not twice.

Separate native teams duplicate every screen, every bug fix, every release. One shared engine cuts the duplication out and leaves the polish in.

Two native codebases

SWIFT + KOTLIN, BUILT SEPARATELY
Engineering hours92%
Time to feature parity85%
QA surface area78%

One shared codebase

FLUTTER / REACT NATIVE, BUILT ONCE
Engineering hours38%
Time to feature parity34%
QA surface area30%
HOW WE BUILD IT

From wireframe to both app stores.

A fixed sequence, run by the same team throughout — no handoffs between a “web” shop and a “mobile” shop.

01

Product & UI blueprint

We map the core flows once, then design against both platforms’ interaction patterns — no screen ships until it feels native on each.

Figma → design tokens
02

Shared engine build

Business logic, state, and networking are written once in Flutter or React Native, with native modules bridged in only where a platform truly needs it.

Flutter · React Native · Swift/Kotlin bridges
03

Device & performance QA

Real-device testing across iOS and Android — frame rate, cold-start time, and battery draw are treated as release-blocking metrics, not afterthoughts.

60fps target · <150ms cold start
04

Dual store launch

App Store and Play Store submissions go out in the same release window, with crash reporting and analytics wired in from day one.

App Store · Google Play
WHAT YOU GET

Built to feel native — because it has to.

Cross-platform only works if nobody can tell. Every project ships against the same bar as a fully native build.

Platform-true UI

Custom widgets that respect iOS Human Interface Guidelines and Material Design, not a generic middle ground.

60fps everywhere

Animations and gestures profiled on low- and high-end devices alike, so scrolling never stutters at the low end of the market.

Native module bridges

Camera, biometrics, push, and payments wired straight to platform SDKs when a shared package can’t reach far enough.

One release pipeline

CI/CD ships both binaries from the same commit — no drift between an “iOS build” and an “Android build” months apart.

Offline-first data

Local caching and sync conflict resolution built in from the start, so the app stays usable on the subway, not just on wifi.

Store-ready compliance

Privacy manifests, permission prompts, and accessibility checks handled up front — fewer review rejections, faster approvals.

RECENT BUILDS

Shipped on both stores, same sprint.

A sample of cross-platform apps we’ve taken from wireframe to release.

FINTECH · FLUTTER

Ledgerly

Personal finance tracker with real-time sync across 40k+ dual-platform installs.

HEALTH · REACT NATIVE

Pulse Fit

Wearable-connected training app with offline workout logging and biometric login.

MARKETPLACE · FLUTTER

Kerbside

Local delivery marketplace, launched on both stores in the same release window.

TRAVEL · REACT NATIVE

Wayfarer

Offline-first trip planner with native maps integration on iOS and Android.

Ready to ship on both stores at once?

Tell us about your app — we’ll scope a cross-platform build in one call.

Book a free consultation